VANTAGE
VANTAGE
Stonemaier

VANTAGE

Regular price $99.99 $0.00 Unit price per
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VANTAGE

Vantage is an open-world, cooperative adventure game for 1-6 players designed by Jamey Stegmaier. Vantage features an entire planet to explore, with players communicating while scattered across the world. With nearly 800 interconnected locations on cards and over 900 other discoverable cards, the world is your sandbox.


You begin each game of Vantage on an intergalactic vessel heading towards an uncharted planet. After crashing far from your companions, you have complete freedom as to how you explore, discover, and interact with the planet. You view your location from a first-person perspective–you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location.


In addition to a mission victory, a destiny victory, or an epic victory (completing both the mission and a destiny), you may define success in Vantage through anything you pursue and achieve.


Vantage is not a campaign game, and it is completely self-contained (no expansions, just a few accessories like metal coins).


Components:

  • 415 large cards (double-sided; 80x120mm)
  • 912 standard cards (57x87mm)
  • 8 storybooks (6 of which have the reference guide on the back cover)
  • 1 rulebook
  • 1 Book of Vantages
  • 1 game board
  • 20 challenge dice (custom design)
  • 12 skill dice (custom design)
  • 60 boost tokens (cubes)
  • 60 skill tokens
  • 45 cardboard coins
  • 6 time trackers
  • 6 morale trackers
  • 6 health trackers
  • 6 location card holders
  • 1 box (300x300x100mm)

Customer Reviews

Based on 2 reviews
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Dennis

One of my favorite games probably top 10 in my collection easy to learn and easy to setup on the table and teach friends. It's a great open world adventure that you can even play solo. Everything is well orginized all in one box.

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Robert

This game is incredible.

Each time my family finishes the game we just want to keep exploring the world and continue improving our characters. The POV mechanic makes it immersive, as you explain your vantage to other players you notice things that you otherwise may have overlooked. The character building feels organic. As you explore there will be interactions that improve your effectiveness and each modification has a story and further improvement to be discovered.

We've got about 12 plays logged so far and the box is still open on our table ready for the next.

With so many intertwined stories, you would expect there to be breaks in the logic and dead ends in the story. If you've played "T.I.M.E. Stories" you know what I mean. Not so here, it's a masterclass in design and play-testing.

I cant recommend this game enough.